I[] arr = {new A(), new B(), new C()};
Example
interface IShape
{
int NumberOfPoints { get; }
}
class Triangle : IShape
{
int _numberOfPoints = 3;
public int NumberOfPoints { get => _numberOfPoints; }
}
class Rectangle : IShape
{
int _numberOfPoints = 4;
public int NumberOfPoints { get => _numberOfPoints; }
}
class Hexagon : IShape
{
int _numberOfPoints = 6;
public int NumberOfPoints { get => _numberOfPoints; }
}
class Program
{
static void Main(string[] args)
{
// array of interface where each element is an object,
// which class implements the inetrface
IShape[] shapes = { new Triangle(), new Rectangle(), new Hexagon() };
foreach (var shape in shapes)
{
Console.WriteLine($"{shape.GetType()} has {shape.NumberOfPoints} points.");
}
}
}
OUTPUT
Triangle has 3 points.
Rectangle has 4 points.
Hexagon has 6 points.
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